#1 offspring has been published in paper about a project they worked on as an undergrad.
#^slick: Modeling a Universe of Molecular Line Luminosities in Hydrodynamical SimulationsAbstract
We present slick (the Scalable Line Intensity Computation Kit), a software package that calculates realistic CO, [C i], and [C ii] luminosities for clouds and galaxies formed in hydrodynamic simulations. Built on the radiative transfer code despotic, slick computes the thermal, radiative, and statistical equilibrium in concentric zones of model clouds, based on their physical properties and individual environments. We validate our results by applying slick to the high-resolution run of the Simba simulations, testing the derived luminosities against empirical and theoretical/analytic relations. To simulate the line emission from a universe of emitting clouds, we have incorporated random forest machine learning (ML) methods into our approach, allowing us to predict cosmologically evolving properties of CO, [C i], and [C ii] emission from galaxies such as luminosity functions. We tested this model in 100,000 gas particles, and 2500 galaxies, reaching an average accuracy of ∼99.8% for all lines. Finally, we present the first model light cones created with realistic and ML-predicted CO, [C i], and [C ii] luminosities in cosmological hydrodynamical simulations, from z = 0 to z = 10.
#
kids